Rendu
A lightweight rendering engine for experimentations
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Namespace List
Here is a list of all documented namespaces with brief descriptions:
[detail level 1234]
 ▼NCompositeObjCommposite OBJ files loading
 CMaterialOBJ material descriptor
 CObjectAssociate a mesh and a material
 CObjectMaterialUseAssociate an object and a material with geometry in an OBJ
 CRawGeometryContains all the geometry information from an OBJ file
 ▼NGPUShadersContains all shaders
 ►NCommonContains shared shader code
 ►NFragContains all fragment shaders
 NGeomContains all geometry shaders
 ►NTessControlContains all tessellation control shaders
 ►NTessEvalContains all tessellation evaluation shaders
 ►NVertContains all vertex shaders
 ▼NSceneExportHelpers to export a Rendu scene
 CMaterialContain exported texture infos for a given material
 NVkUtilsUtility functions for the Vulkan backend