Rendu
A lightweight rendering engine for experimentations
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▼NCompositeObj | Commposite OBJ files loading |
CMaterial | OBJ material descriptor |
CObject | Associate a mesh and a material |
CObjectMaterialUse | Associate an object and a material with geometry in an OBJ |
CRawGeometry | Contains all the geometry information from an OBJ file |
▼NGPUShaders | Contains all shaders |
►NCommon | Contains shared shader code |
►NFrag | Contains all fragment shaders |
NGeom | Contains all geometry shaders |
►NTessControl | Contains all tessellation control shaders |
►NTessEval | Contains all tessellation evaluation shaders |
►NVert | Contains all vertex shaders |
▼NSceneExport | Helpers to export a Rendu scene |
CMaterial | Contain exported texture infos for a given material |
NVkUtils | Utility functions for the Vulkan backend |