Associate an object and a material with geometry in an OBJ.
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| ObjectMaterialUse (const std::string &objName, const std::string &matName, size_t faceId) |
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std::string | objectName |
| The name of the object.
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std::string | materialName |
| The name of the material.
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size_t | index |
| The position of the first face of the object in the OBJ file.
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Associate an object and a material with geometry in an OBJ.
◆ ObjectMaterialUse()
CompositeObj::ObjectMaterialUse::ObjectMaterialUse |
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const std::string & |
objName, |
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const std::string & |
matName, |
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size_t |
faceId |
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inline |
Constructor.
- Parameters
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objName | object name |
matName | material name |
faceId | the object first face position |
The documentation for this class was generated from the following file:
- src/tools/objtoscene/CompositeObj.cpp