Rendu
A lightweight rendering engine for experimentations
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Public Member Functions | Public Attributes | List of all members
GPUShaders::Frag::Scale_texture Class Reference

Scale texture fragment shader. More...

Public Member Functions

void main ()
 

Public Attributes

in vec2 uv
 UV coordinates.
 
uniform uniform float scale
 Scaling factor.
 
out vec4 fragColor
 Scene color.
 

Detailed Description

Scale texture fragment shader.

See also
GPUShaders::Common::Samplers

Member Function Documentation

◆ main()

void GPUShaders::Frag::Scale_texture::main ( )
inline

Scale the texture values.


The documentation for this class was generated from the following file: