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    Rendu
    
   A lightweight rendering engine for experimentations 
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Background infinity vertex shader. More...
Public Member Functions | |
| void | main () | 
Public Attributes | |
| in vec3 | v | 
| Position.  | |
| out vec2 | uv | 
| UV coordinates.  | |
Background infinity vertex shader.
      
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  inline | 
Output vertex as-is. We ensure the vertex will be set to the maximum depth by tweaking gl_Position.z.