Rendu
A lightweight rendering engine for experimentations
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Public Member Functions | Public Attributes | List of all members
GPUShaders::Frag::Light_debug Class Reference

Light debug fragment shader. More...

Public Member Functions

void main ()
 

Public Attributes

uniform vec4 color
 The color of the light.
 
out vec4 fragColor
 Color.
 
out vec3 fragNormal
 Normal (view space).
 
out vec3 fragEffects
 Effects (roughness, etc.).
 

Detailed Description

Light debug fragment shader.

Member Function Documentation

◆ main()

void GPUShaders::Frag::Light_debug::main ( )
inline

Simply output the light color, and identify as background (no additional processing)


The documentation for this class was generated from the following file: