Samplers general shader.
More...
|
|
uniform sampler | sClampNear |
| | Sampler with no mip map, nearest interpolation, clamped UV.
|
| |
|
uniform sampler | sRepeatNear |
| | Sampler with no mip map, nearest interpolation, wrapped UV.
|
| |
|
uniform sampler | sClampLinear |
| | Sampler with no mip map, linear interpolation, clamped UV.
|
| |
|
uniform sampler | sRepeatLinear |
| | Sampler with no mip map, linear interpolation, wrapped UV.
|
| |
|
uniform sampler | sClampNearNear |
| | Sampler with nearest mip map, nearest interpolation, clamped UV.
|
| |
|
uniform sampler | sRepeatNearNear |
| | Sampler with nearest mip map, nearest interpolation, wrapped UV.
|
| |
|
uniform sampler | sClampLinearNear |
| | Sampler with nearest mip map, linear interpolation, clamped UV;.
|
| |
|
uniform sampler | sRepeatLinearNear |
| | Sampler with nearest mip map, linear interpolation, wrapped UVr;.
|
| |
|
uniform sampler | sClampNearLinear |
| | Sampler with linear mip map, nearest interpolation, clamped UV.
|
| |
|
uniform sampler | sRepeatNearLinear |
| | Sampler with linear mip map, nearest interpolation, wrapped UV.
|
| |
|
uniform sampler | sClampLinearLinear |
| | Sampler with linear mip map, linear interpolation, clamped UV.
|
| |
|
uniform sampler | sRepeatLinearLinear |
| | Sampler with linear mip map, linear interpolation, wrapped UV.
|
| |
The documentation for this class was generated from the following file:
- resources/common/shaders/samplers.glsl