Rendu
A lightweight rendering engine for experimentations
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Public Member Functions | Public Attributes | List of all members
GPUShaders::Vert::Box_blur_cube Class Reference

Box blur cube vertex shader. More...

Public Member Functions

void main ()
 

Public Attributes

in vec3 v
 Position.
 
out vec3 pos
 Position.
 
uniform vec3 up
 Face vertical vector.
 
uniform vec3 right
 Face horizontal vector.
 
uniform vec3 center
 Face center location.
 

Detailed Description

Box blur cube vertex shader.

Member Function Documentation

◆ main()

void GPUShaders::Vert::Box_blur_cube::main ( )
inline

Generate one triangle covering the whole screen, with according positions and cubemap positions based on vertices ID.

See also
GLSL::Vert::Passthrough

The documentation for this class was generated from the following file: