Rendu
A lightweight rendering engine for experimentations
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Public Attributes | List of all members
GPUShaders::Common::Forward_lights::GPUPackedLight Struct Reference

Represent a light in the forward renderer. More...

Public Attributes

mat4 viewToLight
 View to light matrix.
 
vec4 colorAndBias
 Light tint and shadow bias.
 
vec4 positionAndRadius
 Light position and effect radius.
 
vec4 directionAndPlane
 Light direction and far plane distance.
 
vec4 typeModeLayer
 Light type, shadow mode and shadow map layer.
 
vec4 angles
 Cone inner and outer angles.
 

Detailed Description

Represent a light in the forward renderer.


The documentation for this struct was generated from the following file: