Rendu
A lightweight rendering engine for experimentations
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Public Member Functions | |
void | main () |
Public Attributes | |
in vec2 | uv |
UV coordinates. | |
uniform uniform vec2 | inverseScreenSize |
Size of one-pixel in UV space. | |
out vec3 | fragColor |
Color. | |
Fxaa fragment shader.
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inline |
Performs FXAA post-process anti-aliasing as described in the Nvidia FXAA white paper and the associated shader code.