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Rendu
A lightweight rendering engine for experimentations
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Process a multi-objects/groups/materials OBJ file to generate a Rendu scene on disk.
Namespaces | |
| namespace | CompositeObj |
| Commposite OBJ files loading. | |
| namespace | SceneExport |
| Helpers to export a Rendu scene. | |
Classes | |
| class | CompositeObj::RawGeometry |
| Contains all the geometry information from an OBJ file. More... | |
| class | CompositeObj::ObjectMaterialUse |
| Associate an object and a material with geometry in an OBJ. More... | |
| class | ObjToSceneConfig |
| Configuration for the OBJ to scene converter. More... | |
Functions | |
| int | main (int argc, char **argv) |
| int main | ( | int | argc, |
| char ** | argv | ||
| ) |
Load a complex multi-objects multi-materials OBJ file and generate a Rendu scene from it, outputing meshes, material textures and the scene description file.
| argc | the number of input arguments. |
| argv | a pointer to the raw input arguments. |