Rendu
A lightweight rendering engine for experimentations
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Public Attributes | List of all members
Terrain::ErosionSettings Struct Reference

Public Attributes

float inertia = 0.6f
 Inertia of water droplet.
 
float gravity = 10.0f
 Gravity.
 
float minSlope = 0.01f
 Minimal slope, to avoid strong erosion spots.
 
float capacityBase = 12.0f
 Base water capacity.
 
float erosion = 0.75f
 Erosion strenght.
 
float evaporation = 0.02f
 Evaporation speed.
 
float deposition = 0.2f
 Deposition speed.
 
int gatherRadius = 3
 Gathering radius for contributions.
 
int dropsCount = 50000
 Number of droplets to sequentially simulate.
 
int stepsMax = 256
 Number of steps for each droplet simulation.
 
bool apply = true
 Should erosion be applied.
 

Detailed Description

Map erosion options.


The documentation for this struct was generated from the following file: