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Rendu
A lightweight rendering engine for experimentations
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#include <Terrain.hpp>
Public Member Functions | |
| Cell (uint l, uint x, uint z) | |
Public Attributes | |
| Mesh | mesh |
| The geometry covering this cell. | |
| uint | level |
| The density level used to generate the mesh of this cell. | |
Terrain mesh cell.
| Terrain::Cell::Cell | ( | uint | l, |
| uint | x, | ||
| uint | z | ||
| ) |
Constructor.
| l | the level of detail |
| x | cell x coordinate |
| z | cell z coordinate |