Rendu
A lightweight rendering engine for experimentations
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#include <Terrain.hpp>
Public Member Functions | |
Cell (uint l, uint x, uint z) | |
Public Attributes | |
Mesh | mesh |
The geometry covering this cell. | |
uint | level |
The density level used to generate the mesh of this cell. | |
Terrain mesh cell.
Terrain::Cell::Cell | ( | uint | l, |
uint | x, | ||
uint | z | ||
) |
Constructor.
l | the level of detail |
x | cell x coordinate |
z | cell z coordinate |