Rendu
A lightweight rendering engine for experimentations
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ShaderEditor
VecOption
Public Attributes
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ShaderEditor::VecOption Struct Reference
4D Vector parameter.
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Public Attributes
std::string
name
Uniform name.
glm::vec4
value
= glm::vec4(0.0f)
Uniform value.
Detailed Description
4D Vector parameter.
The documentation for this struct was generated from the following file:
src/apps/shaderbench/
ShaderEditor.hpp
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