Rendu
A lightweight rendering engine for experimentations
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Public Attributes | List of all members
Program::TextureState Struct Reference

Internal state for an image. More...

Public Attributes

std::string name
 Name.
 
TextureShape shape = TextureShape::D2
 Texture shape.
 
std::vector< const Texture * > textures = { nullptr }
 The source texture.
 
std::vector< VkImageView > views = { VK_NULL_HANDLE }
 Texture view.
 
uint count = 1
 Number of images bound at this slot..
 
uint mip = 0xFFFF
 The corresponding mip.
 
bool storage = false
 Is the image used as storage.
 

Detailed Description

Internal state for an image.


The documentation for this struct was generated from the following file: