Rendu
A lightweight rendering engine for experimentations
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Internal state for an image. More...
Public Attributes | |
std::string | name |
Name. | |
TextureShape | shape = TextureShape::D2 |
Texture shape. | |
std::vector< const Texture * > | textures = { nullptr } |
The source texture. | |
std::vector< VkImageView > | views = { VK_NULL_HANDLE } |
Texture view. | |
uint | count = 1 |
Number of images bound at this slot.. | |
uint | mip = 0xFFFF |
The corresponding mip. | |
bool | storage = false |
Is the image used as storage. | |
Internal state for an image.