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Rendu
A lightweight rendering engine for experimentations
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Internal state for an image. More...
Public Attributes | |
| std::string | name |
| Name. | |
| TextureShape | shape = TextureShape::D2 |
| Texture shape. | |
| std::vector< const Texture * > | textures = { nullptr } |
| The source texture. | |
| std::vector< VkImageView > | views = { VK_NULL_HANDLE } |
| Texture view. | |
| uint | count = 1 |
| Number of images bound at this slot.. | |
| uint | mip = 0xFFFF |
| The corresponding mip. | |
| bool | storage = false |
| Is the image used as storage. | |
Internal state for an image.