Rendu
A lightweight rendering engine for experimentations
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Per-stage reflection information. More...
#include <Program.hpp>
Public Member Functions | |
void | reset () |
Reset the stage state. | |
Public Attributes | |
std::vector< ImageDef > | images |
Image definitions. | |
std::vector< BufferDef > | buffers |
Buffers definitions. | |
VkShaderModule | module = VK_NULL_HANDLE |
Native shader data. | |
glm::uvec3 | size = glm::uvec3(0) |
Per-stage reflection information.
glm::uvec3 Program::Stage::size = glm::uvec3(0) |
Local group size.