Rendu
A lightweight rendering engine for experimentations
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Internal state for a dynamic uniform buffer. More...
Public Attributes | |
std::shared_ptr< UniformBuffer< char > > | buffer |
Owned Uniform buffer. | |
uint | descriptorIndex = 0 |
Descriptor index in set. | |
bool | dirty = true |
Is the buffer dirty since last draw. | |
Internal state for a dynamic uniform buffer.