Rendu
A lightweight rendering engine for experimentations
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DebugRenderer Member List
This is the complete list of members for
DebugRenderer
, including all inherited members.
_boxesProgram
DebugRenderer
private
_colorFormat
Renderer
protected
_cubeLines
DebugRenderer
private
_depthFormat
Renderer
protected
_frame
DebugRenderer
private
_frameProgram
DebugRenderer
private
_lightDebugRenderer
DebugRenderer
private
_name
Renderer
protected
_probeMode
DebugRenderer
private
_probeProgram
DebugRenderer
private
_probeRoughness
DebugRenderer
private
_scene
DebugRenderer
private
_sceneBoxes
DebugRenderer
private
_showBoxes
DebugRenderer
private
_showFrame
DebugRenderer
private
_showLights
DebugRenderer
private
_showProbe
DebugRenderer
private
_sphere
DebugRenderer
private
DebugRenderer
()
DebugRenderer
explicit
draw
(const Camera &camera, Texture *dstColor, Texture *dstDepth, uint layer=0) override
DebugRenderer
virtual
interface
() override
DebugRenderer
virtual
operator=
(const Renderer &)=delete
Renderer
operator=
(Renderer &&)=delete
Renderer
outputColorFormat
() const
Renderer
inline
outputDepthFormat
() const
Renderer
inline
ProbeMode
enum name
DebugRenderer
private
Renderer
(const std::string &name)
Renderer
Renderer
(const Renderer &)=delete
Renderer
Renderer
(Renderer &&)=delete
Renderer
resize
(uint width, uint height)
Renderer
virtual
setScene
(const std::shared_ptr< Scene > &scene)
DebugRenderer
updateSceneMesh
()
DebugRenderer
private
~DebugRenderer
() (defined in
DebugRenderer
)
DebugRenderer
~Renderer
()=default
Renderer
virtual
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