Rendu
A lightweight rendering engine for experimentations
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DebugRenderer Member List

This is the complete list of members for DebugRenderer, including all inherited members.

_boxesProgramDebugRendererprivate
_colorFormatRendererprotected
_cubeLinesDebugRendererprivate
_depthFormatRendererprotected
_frameDebugRendererprivate
_frameProgramDebugRendererprivate
_lightDebugRendererDebugRendererprivate
_nameRendererprotected
_probeModeDebugRendererprivate
_probeProgramDebugRendererprivate
_probeRoughnessDebugRendererprivate
_sceneDebugRendererprivate
_sceneBoxesDebugRendererprivate
_showBoxesDebugRendererprivate
_showFrameDebugRendererprivate
_showLightsDebugRendererprivate
_showProbeDebugRendererprivate
_sphereDebugRendererprivate
DebugRenderer()DebugRendererexplicit
draw(const Camera &camera, Texture *dstColor, Texture *dstDepth, uint layer=0) overrideDebugRenderervirtual
interface() overrideDebugRenderervirtual
operator=(const Renderer &)=deleteRenderer
operator=(Renderer &&)=deleteRenderer
outputColorFormat() constRendererinline
outputDepthFormat() constRendererinline
ProbeMode enum nameDebugRendererprivate
Renderer(const std::string &name)Renderer
Renderer(const Renderer &)=deleteRenderer
Renderer(Renderer &&)=deleteRenderer
resize(uint width, uint height)Renderervirtual
setScene(const std::shared_ptr< Scene > &scene)DebugRenderer
updateSceneMesh()DebugRendererprivate
~DebugRenderer() (defined in DebugRenderer)DebugRenderer
~Renderer()=defaultRenderervirtual