|
Rendu
A lightweight rendering engine for experimentations
|
Example of using the stencil buffer for visual effects.
Perform black and white rendering of a scene with alternating stripes depending on the number of primitives covering each surface.
Classes | |
| class | StenciledApp |
| Application for the stencil demo. More... | |
| class | StenciledRenderer |
| Renders a scene with an alternating black and white region style, using the stencil buffer to count primitives covering each pixel. More... | |
Functions | |
| int | main (int argc, char **argv) |
| int main | ( | int | argc, |
| char ** | argv | ||
| ) |
The main function of the physically-based rendering demo. Handles the setup and main loop.
| argc | the number of input arguments. |
| argv | a pointer to the raw input arguments. |