Rendu
A lightweight rendering engine for experimentations
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StenciledApp Member List

This is the complete list of members for StenciledApp, including all inherited members.

_configApplicationprotected
_currentSceneStenciledAppprivate
_currFrameApplicationprivate
_debugApplicationprotected
_dtCameraAppprivate
_finalRenderStenciledAppprivate
_framesCountApplicationprivatestatic
_frameTimeApplicationprivate
_frameTimesApplicationprivate
_freezeCameraCameraAppprivate
_fullTimeCameraAppprivate
_remainingTimeCameraAppprivate
_rendererStenciledAppprivate
_sceneNamesStenciledAppprivate
_scenesStenciledAppprivate
_showDebugApplicationprivate
_smoothTimeApplicationprivate
_startTimeApplicationprivate
_timerApplicationprivate
_userCameraCameraAppprotected
_windowApplicationprivate
Application(RenderingConfig &config, Window &window)Applicationexplicit
Application(const Application &)=deleteApplication
Application(Application &&)=deleteApplication
CameraApp(RenderingConfig &config, Window &window)CameraAppexplicit
draw() overrideStenciledAppvirtual
finish()Applicationvirtual
frameRate()Application
frameTime()Application
freezeCamera(bool shouldFreeze)CameraAppprotected
operator=(const Application &)=deleteApplication
operator=(Application &&)=deleteApplication
physics(double fullTime, double frameTime) overrideStenciledAppvirtual
resize() overrideStenciledAppvirtual
setScene(const std::shared_ptr< Scene > &scene)StenciledAppprivate
StenciledApp(RenderingConfig &config, Window &window)StenciledAppexplicit
timeElapsed()Application
update() overrideStenciledAppvirtual
window()Application
~Application()Applicationvirtual