Rendu
A lightweight rendering engine for experimentations
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Resources Member List

This is the complete list of members for Resources, including all inherited members.

_blobsResourcesprivate
_filesResourcesprivate
_fontsResourcesprivate
_meshesResourcesprivate
_progInfosResourcesprivate
_programsResourcesprivate
_texturesResourcesprivate
addResources(const std::string &path)Resources
clean()Resources
externalFileExists(const std::string &path)Resourcesstatic
getCubemapPaths(const std::string &name)Resourcesprivate
getData(const std::string &filename)Resources
getDefaultTexture(TextureShape shape)Resources
getFiles(const std::string &extension, std::vector< FileInfos > &files) constResources
getFont(const std::string &name)Resources
getImagePath(const std::string &name)Resourcesprivate
getLayeredPaths(const std::string &name, const std::string &suffix)Resourcesprivate
getMesh(const std::string &name, Storage options)Resources
getProgram(const std::string &name, const std::string &vertexName="", const std::string &fragmentName="", const std::string &tessControlName="", const std::string &tessEvalName="")Resources
getProgram2D(const std::string &name)Resources
getProgramCompute(const std::string &name)Resources
getRawData(const std::string &path, size_t &size)Resourcesprivate
getString(const std::string &filename)Resources
getStringWithIncludes(const std::string &filename, std::vector< std::string > &names)Resources
getStringWithIncludes(const std::string &filename)Resources
getTexture(const std::string &name, const Layout &format, Storage options, const std::string &refName="")Resources
getTexture(const std::string &name)Resources
ImageResourcesfriend
loadRawDataFromExternalFile(const std::string &path, size_t &size)Resourcesstatic
loadStringFromExternalFile(const std::string &path)Resourcesstatic
manager()Resourcesstatic
operator=(const Resources &)=deleteResources
operator=(Resources &&)=deleteResources
parseArchive(const std::string &archivePath)Resourcesprivate
parseDirectory(const std::string &directoryPath)Resourcesprivate
reload()Resources
Resources(const Resources &)=deleteResources
Resources(Resources &&)=deleteResources
Resources()=defaultResourcesprivate
saveRawDataToExternalFile(const std::string &path, char *rawContent, size_t size)Resourcesstatic
saveStringToExternalFile(const std::string &path, const std::string &content)Resourcesstatic
~Resources()=defaultResourcesprivate