Rendu
A lightweight rendering engine for experimentations
|
This is the complete list of members for Probe, including all inherited members.
_cameras | Probe | private |
_copy | Probe | private |
_currentState | Probe | private |
_irradianceCompute | Probe | private |
_position | Probe | private |
_radianceCompute | Probe | private |
_renderer | Probe | private |
_result | Probe | private |
_shCoeffs | Probe | private |
_substepDraw | Probe | private |
_substepRadiance | Probe | private |
convolveRadiance(float clamp, uint layer) | Probe | private |
estimateIrradiance(float clamp) | Probe | private |
extractIrradianceSHCoeffs(const Texture &cubemap, float clamp, std::vector< glm::vec3 > &shCoeffs) | Probe | static |
operator=(const Probe &)=delete | Probe | |
operator=(Probe &&)=delete | Probe | |
Probe(LightProbe &probe, std::shared_ptr< Renderer > renderer, uint size, uint mips, const glm::vec2 &clippingPlanes) | Probe | |
Probe(const Probe &)=delete | Probe | |
Probe(Probe &&)=delete | Probe | |
ProbeState enum name | Probe | private |
totalBudget() const | Probe | |
update(uint budget) | Probe | |
~Probe()=default | Probe |