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Rendu
A lightweight rendering engine for experimentations
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This is the complete list of members for Probe, including all inherited members.
| _cameras | Probe | private |
| _copy | Probe | private |
| _currentState | Probe | private |
| _irradianceCompute | Probe | private |
| _position | Probe | private |
| _radianceCompute | Probe | private |
| _renderer | Probe | private |
| _result | Probe | private |
| _shCoeffs | Probe | private |
| _substepDraw | Probe | private |
| _substepRadiance | Probe | private |
| convolveRadiance(float clamp, uint layer) | Probe | private |
| estimateIrradiance(float clamp) | Probe | private |
| extractIrradianceSHCoeffs(const Texture &cubemap, float clamp, std::vector< glm::vec3 > &shCoeffs) | Probe | static |
| operator=(const Probe &)=delete | Probe | |
| operator=(Probe &&)=delete | Probe | |
| Probe(LightProbe &probe, std::shared_ptr< Renderer > renderer, uint size, uint mips, const glm::vec2 &clippingPlanes) | Probe | |
| Probe(const Probe &)=delete | Probe | |
| Probe(Probe &&)=delete | Probe | |
| ProbeState enum name | Probe | private |
| totalBudget() const | Probe | |
| update(uint budget) | Probe | |
| ~Probe()=default | Probe |