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Rendu
A lightweight rendering engine for experimentations
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This is the complete list of members for Player, including all inherited members.
| _alive | Player | private |
| _angle | Player | private |
| _angles | Player | private |
| _angleSpeed | Player | private |
| _collisionDistance | Player | private |
| _currentFrame | Player | private |
| _currentSample | Player | private |
| _eatingDistance | Player | private |
| _headAccel | Player | private |
| _invicibility | Player | private |
| _invicibilityIncrease | Player | private |
| _items | Player | private |
| _itemValue | Player | private |
| _lastSpawn | Player | private |
| _maxItems | Player | private |
| _maxPos | Player | private |
| _minSamplingDistance | Player | private |
| _minSpawnDistance | Player | private |
| _momentum | Player | private |
| _numSamplesPath | Player | private |
| _path | Player | private |
| _position | Player | private |
| _positions | Player | private |
| _radius | Player | private |
| _samplingPeriod | Player | private |
| _score | Player | private |
| _spawnPeriod | Player | private |
| _spawnTentatives | Player | private |
| alive() const | Player | inline |
| looksBody | Player | |
| looksItem | Player | |
| modelHead | Player | |
| modelsBody | Player | |
| modelsItem | Player | |
| physics(double fullTime, double frameTime) | Player | |
| Player() | Player | |
| score() const | Player | inline |
| update() | Player | |
| updateModels() | Player |