Rendu
A lightweight rendering engine for experimentations
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This is the complete list of members for Player, including all inherited members.
_alive | Player | private |
_angle | Player | private |
_angles | Player | private |
_angleSpeed | Player | private |
_collisionDistance | Player | private |
_currentFrame | Player | private |
_currentSample | Player | private |
_eatingDistance | Player | private |
_headAccel | Player | private |
_invicibility | Player | private |
_invicibilityIncrease | Player | private |
_items | Player | private |
_itemValue | Player | private |
_lastSpawn | Player | private |
_maxItems | Player | private |
_maxPos | Player | private |
_minSamplingDistance | Player | private |
_minSpawnDistance | Player | private |
_momentum | Player | private |
_numSamplesPath | Player | private |
_path | Player | private |
_position | Player | private |
_positions | Player | private |
_radius | Player | private |
_samplingPeriod | Player | private |
_score | Player | private |
_spawnPeriod | Player | private |
_spawnTentatives | Player | private |
alive() const | Player | inline |
looksBody | Player | |
looksItem | Player | |
modelHead | Player | |
modelsBody | Player | |
modelsItem | Player | |
physics(double fullTime, double frameTime) | Player | |
Player() | Player | |
score() const | Player | inline |
update() | Player | |
updateModels() | Player |