Rendu
A lightweight rendering engine for experimentations
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This is the complete list of members for ObjToSceneConfig, including all inherited members.
_infos | Config | private |
_rawArguments | Config | private |
_showHelp | Config | private |
arguments() const | Config | protected |
Config(const std::vector< std::string > &argv) | Config | explicit |
generateMap | ObjToSceneConfig | |
inputMeshPath | ObjToSceneConfig | |
ObjToSceneConfig(const std::vector< std::string > &argv) | ObjToSceneConfig | inlineexplicit |
outputName | ObjToSceneConfig | |
outputPath | ObjToSceneConfig | |
parseFromArgs(const std::vector< std::string > &argv, std::vector< KeyValues > &arguments) | Config | privatestatic |
parseFromFile(const std::string &filePath, std::vector< KeyValues > &arguments) | Config | privatestatic |
registerArgument(const std::string &longName, const std::string &shortName, const std::string &details, const std::vector< std::string > ¶ms={}) | Config | protected |
registerArgument(const std::string &longName, const std::string &shortName, const std::string &details, const std::string ¶m) | Config | protected |
registerSection(const std::string &name) | Config | protected |
showHelp() | Config | |
valuesMap | ObjToSceneConfig |