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Rendu
A lightweight rendering engine for experimentations
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This is the complete list of members for ObjToSceneConfig, including all inherited members.
| _infos | Config | private |
| _rawArguments | Config | private |
| _showHelp | Config | private |
| arguments() const | Config | protected |
| Config(const std::vector< std::string > &argv) | Config | explicit |
| generateMap | ObjToSceneConfig | |
| inputMeshPath | ObjToSceneConfig | |
| ObjToSceneConfig(const std::vector< std::string > &argv) | ObjToSceneConfig | inlineexplicit |
| outputName | ObjToSceneConfig | |
| outputPath | ObjToSceneConfig | |
| parseFromArgs(const std::vector< std::string > &argv, std::vector< KeyValues > &arguments) | Config | privatestatic |
| parseFromFile(const std::string &filePath, std::vector< KeyValues > &arguments) | Config | privatestatic |
| registerArgument(const std::string &longName, const std::string &shortName, const std::string &details, const std::vector< std::string > ¶ms={}) | Config | protected |
| registerArgument(const std::string &longName, const std::string &shortName, const std::string &details, const std::string ¶m) | Config | protected |
| registerSection(const std::string &name) | Config | protected |
| showHelp() | Config | |
| valuesMap | ObjToSceneConfig |