Rendu
A lightweight rendering engine for experimentations
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This is the complete list of members for Mesh, including all inherited members.
_metrics | Mesh | private |
_name | Mesh | private |
bbox | Mesh | |
bitangents | Mesh | |
clean() | Mesh | |
clearGeometry() | Mesh | |
colors | Mesh | |
computeBoundingBox() | Mesh | |
computeNormals() | Mesh | |
computeTangentsAndBitangents(bool force) | Mesh | |
gpu | Mesh | |
hadColors() const | Mesh | |
hadNormals() const | Mesh | |
hadTexcoords() const | Mesh | |
indexBuffer() | Mesh | |
indices | Mesh | |
Load enum name | Mesh | |
Mesh(const std::string &name) | Mesh | |
Mesh(std::istream &in, Mesh::Load mode, const std::string &name) | Mesh | |
Mesh(const Mesh &)=delete | Mesh | |
Mesh(Mesh &&) | Mesh | |
metrics() const | Mesh | |
name() const | Mesh | |
normals | Mesh | |
operator=(const Mesh &)=delete | Mesh | |
operator=(Mesh &&) | Mesh | |
positions | Mesh | |
saveAsObj(const std::string &path, bool defaultUVs) | Mesh | |
tangents | Mesh | |
texcoords | Mesh | |
updateMetrics() | Mesh | private |
upload() | Mesh | |
vertexBuffer() | Mesh | |
~Mesh() | Mesh |