Rendu
A lightweight rendering engine for experimentations
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Mesh Member List

This is the complete list of members for Mesh, including all inherited members.

_metricsMeshprivate
_nameMeshprivate
bboxMesh
bitangentsMesh
clean()Mesh
clearGeometry()Mesh
colorsMesh
computeBoundingBox()Mesh
computeNormals()Mesh
computeTangentsAndBitangents(bool force)Mesh
gpuMesh
hadColors() constMesh
hadNormals() constMesh
hadTexcoords() constMesh
indexBuffer()Mesh
indicesMesh
Load enum nameMesh
Mesh(const std::string &name)Mesh
Mesh(std::istream &in, Mesh::Load mode, const std::string &name)Mesh
Mesh(const Mesh &)=deleteMesh
Mesh(Mesh &&)Mesh
metrics() constMesh
name() constMesh
normalsMesh
operator=(const Mesh &)=deleteMesh
operator=(Mesh &&)Mesh
positionsMesh
saveAsObj(const std::string &path, bool defaultUVs)Mesh
tangentsMesh
texcoordsMesh
updateMetrics()Meshprivate
upload()Mesh
vertexBuffer()Mesh
~Mesh()Mesh