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Rendu
A lightweight rendering engine for experimentations
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This is the complete list of members for Mesh, including all inherited members.
| _metrics | Mesh | private |
| _name | Mesh | private |
| bbox | Mesh | |
| bitangents | Mesh | |
| clean() | Mesh | |
| clearGeometry() | Mesh | |
| colors | Mesh | |
| computeBoundingBox() | Mesh | |
| computeNormals() | Mesh | |
| computeTangentsAndBitangents(bool force) | Mesh | |
| gpu | Mesh | |
| hadColors() const | Mesh | |
| hadNormals() const | Mesh | |
| hadTexcoords() const | Mesh | |
| indexBuffer() | Mesh | |
| indices | Mesh | |
| Load enum name | Mesh | |
| Mesh(const std::string &name) | Mesh | |
| Mesh(std::istream &in, Mesh::Load mode, const std::string &name) | Mesh | |
| Mesh(const Mesh &)=delete | Mesh | |
| Mesh(Mesh &&) | Mesh | |
| metrics() const | Mesh | |
| name() const | Mesh | |
| normals | Mesh | |
| operator=(const Mesh &)=delete | Mesh | |
| operator=(Mesh &&) | Mesh | |
| positions | Mesh | |
| saveAsObj(const std::string &path, bool defaultUVs) | Mesh | |
| tangents | Mesh | |
| texcoords | Mesh | |
| updateMetrics() | Mesh | private |
| upload() | Mesh | |
| vertexBuffer() | Mesh | |
| ~Mesh() | Mesh |