Rendu
A lightweight rendering engine for experimentations
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This is the complete list of members for GPUShaders::Common::Atmosphere, including all inherited members.
computeAtmosphereRadiance(vec3 rayOrigin, vec3 rayDir, vec3 sunDir, texture2D scatterTable, AtmosphereParameters params) | GPUShaders::Common::Atmosphere | inline |
defaultAtmosphere | GPUShaders::Common::Atmosphere | |
miePhase(float cosAngle, float gMie) | GPUShaders::Common::Atmosphere | inline |
rayleighPhase(float cosAngle) | GPUShaders::Common::Atmosphere | inline |