This is the complete list of members for ForwardRenderer, including all inherited members.
| _anisotropicProgram | ForwardRenderer | private |
| _applySSAO | ForwardRenderer | private |
| _atmoProgram | ForwardRenderer | private |
| _bgProgram | ForwardRenderer | private |
| _clearCoatProgram | ForwardRenderer | private |
| _colorFormat | Renderer | protected |
| _culler | ForwardRenderer | private |
| _depthFormat | Renderer | protected |
| _depthPrepass | ForwardRenderer | private |
| _emissiveProgram | ForwardRenderer | private |
| _iridescentProgram | ForwardRenderer | private |
| _lightsGPU | ForwardRenderer | private |
| _name | Renderer | protected |
| _objectProgram | ForwardRenderer | private |
| _parallaxProgram | ForwardRenderer | private |
| _probesGPU | ForwardRenderer | private |
| _scene | ForwardRenderer | private |
| _sceneColor | ForwardRenderer | private |
| _sceneDepth | ForwardRenderer | private |
| _sheenProgram | ForwardRenderer | private |
| _skyboxProgram | ForwardRenderer | private |
| _ssaoPass | ForwardRenderer | private |
| _subsurfaceProgram | ForwardRenderer | private |
| _textureBrdf | ForwardRenderer | private |
| _transparentProgram | ForwardRenderer | private |
| _transpIridProgram | ForwardRenderer | private |
| draw(const Camera &camera, Texture *dstColor, Texture *dstDepth, uint layer=0) override | ForwardRenderer | virtual |
| ForwardRenderer(const glm::vec2 &resolution, bool ssao, const std::string &name) | ForwardRenderer | explicit |
| interface() override | ForwardRenderer | virtual |
| operator=(const Renderer &)=delete | Renderer | |
| operator=(Renderer &&)=delete | Renderer | |
| outputColorFormat() const | Renderer | inline |
| outputDepthFormat() const | Renderer | inline |
| renderBackground(const glm::mat4 &view, const glm::mat4 &proj, const glm::vec3 &pos) | ForwardRenderer | private |
| renderDepth(const Culler::List &visibles, const glm::mat4 &view, const glm::mat4 &proj) | ForwardRenderer | private |
| Renderer(const std::string &name) | Renderer | |
| Renderer(const Renderer &)=delete | Renderer | |
| Renderer(Renderer &&)=delete | Renderer | |
| renderOpaque(const Culler::List &visibles, const glm::mat4 &view, const glm::mat4 &proj) | ForwardRenderer | private |
| renderTransparent(const Culler::List &visibles, const glm::mat4 &view, const glm::mat4 &proj) | ForwardRenderer | private |
| resize(uint width, uint height) override | ForwardRenderer | virtual |
| sceneDepth() | ForwardRenderer | |
| setScene(const std::shared_ptr< Scene > &scene) | ForwardRenderer | |
| ~Renderer()=default | Renderer | virtual |