|
Rendu
A lightweight rendering engine for experimentations
|
This is the complete list of members for EditorRenderer, including all inherited members.
| _atmoProgram | EditorRenderer | private |
| _bgProgram | EditorRenderer | private |
| _colorFormat | Renderer | protected |
| _depthFormat | Renderer | protected |
| _lightsDebug | EditorRenderer | private |
| _name | Renderer | protected |
| _objectProgram | EditorRenderer | private |
| _scene | EditorRenderer | private |
| _skyboxProgram | EditorRenderer | private |
| draw(const Camera &camera, Texture *dstColor, Texture *dstDepth, uint layer=0) override | EditorRenderer | virtual |
| EditorRenderer() | EditorRenderer | explicit |
| interface() | Renderer | virtual |
| operator=(const Renderer &)=delete | Renderer | |
| operator=(Renderer &&)=delete | Renderer | |
| outputColorFormat() const | Renderer | inline |
| outputDepthFormat() const | Renderer | inline |
| renderBackground(const glm::mat4 &view, const glm::mat4 &proj, const glm::vec3 &pos) | EditorRenderer | private |
| Renderer(const std::string &name) | Renderer | |
| Renderer(const Renderer &)=delete | Renderer | |
| Renderer(Renderer &&)=delete | Renderer | |
| resize(uint width, uint height) | Renderer | virtual |
| setScene(const std::shared_ptr< Scene > &scene) | EditorRenderer | |
| ~Renderer()=default | Renderer | virtual |