Rendu
A lightweight rendering engine for experimentations
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EditorRenderer Member List

This is the complete list of members for EditorRenderer, including all inherited members.

_atmoProgramEditorRendererprivate
_bgProgramEditorRendererprivate
_colorFormatRendererprotected
_depthFormatRendererprotected
_lightsDebugEditorRendererprivate
_nameRendererprotected
_objectProgramEditorRendererprivate
_sceneEditorRendererprivate
_skyboxProgramEditorRendererprivate
draw(const Camera &camera, Texture *dstColor, Texture *dstDepth, uint layer=0) overrideEditorRenderervirtual
EditorRenderer()EditorRendererexplicit
interface()Renderervirtual
operator=(const Renderer &)=deleteRenderer
operator=(Renderer &&)=deleteRenderer
outputColorFormat() constRendererinline
outputDepthFormat() constRendererinline
renderBackground(const glm::mat4 &view, const glm::mat4 &proj, const glm::vec3 &pos)EditorRendererprivate
Renderer(const std::string &name)Renderer
Renderer(const Renderer &)=deleteRenderer
Renderer(Renderer &&)=deleteRenderer
resize(uint width, uint height)Renderervirtual
setScene(const std::shared_ptr< Scene > &scene)EditorRenderer
~Renderer()=defaultRenderervirtual