Rendu
A lightweight rendering engine for experimentations
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This is the complete list of members for Camera, including all inherited members.
_center | Camera | protected |
_clippingPlanes | Camera | protected |
_eye | Camera | protected |
_fov | Camera | protected |
_projection | Camera | protected |
_ratio | Camera | protected |
_right | Camera | protected |
_up | Camera | protected |
_view | Camera | protected |
apply(const Camera &camera) | Camera | |
Camera() | Camera | |
Camera(const Camera &)=default | Camera | |
Camera(Camera &&)=default | Camera | |
center() const | Camera | inline |
clippingPlanes() const | Camera | inline |
decode(const KeyValues ¶ms) | Camera | |
direction() const | Camera | inline |
encode() const | Camera | |
fov(float fov) | Camera | |
fov() const | Camera | inline |
frustum(float near, float far) | Camera | |
operator=(const Camera &)=default | Camera | |
operator=(Camera &&)=default | Camera | |
pixelShifts(glm::vec3 &corner, glm::vec3 &dx, glm::vec3 &dy) const | Camera | |
pose(const glm::vec3 &position, const glm::vec3 ¢er, const glm::vec3 &up) | Camera | virtual |
position() const | Camera | inline |
projection(float ratio, float fov, float near, float far) | Camera | virtual |
projection() const | Camera | inline |
ratio(float ratio) | Camera | |
ratio() const | Camera | inline |
up() const | Camera | inline |
updateProjection() | Camera | protected |
updateView() | Camera | protected |
view() const | Camera | inline |
~Camera()=default | Camera | virtual |