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Rendu
A lightweight rendering engine for experimentations
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This is the complete list of members for Camera, including all inherited members.
| _center | Camera | protected |
| _clippingPlanes | Camera | protected |
| _eye | Camera | protected |
| _fov | Camera | protected |
| _projection | Camera | protected |
| _ratio | Camera | protected |
| _right | Camera | protected |
| _up | Camera | protected |
| _view | Camera | protected |
| apply(const Camera &camera) | Camera | |
| Camera() | Camera | |
| Camera(const Camera &)=default | Camera | |
| Camera(Camera &&)=default | Camera | |
| center() const | Camera | inline |
| clippingPlanes() const | Camera | inline |
| decode(const KeyValues ¶ms) | Camera | |
| direction() const | Camera | inline |
| encode() const | Camera | |
| fov(float fov) | Camera | |
| fov() const | Camera | inline |
| frustum(float near, float far) | Camera | |
| operator=(const Camera &)=default | Camera | |
| operator=(Camera &&)=default | Camera | |
| pixelShifts(glm::vec3 &corner, glm::vec3 &dx, glm::vec3 &dy) const | Camera | |
| pose(const glm::vec3 &position, const glm::vec3 ¢er, const glm::vec3 &up) | Camera | virtual |
| position() const | Camera | inline |
| projection(float ratio, float fov, float near, float far) | Camera | virtual |
| projection() const | Camera | inline |
| ratio(float ratio) | Camera | |
| ratio() const | Camera | inline |
| up() const | Camera | inline |
| updateProjection() | Camera | protected |
| updateView() | Camera | protected |
| view() const | Camera | inline |
| ~Camera()=default | Camera | virtual |