Rendu
A lightweight rendering engine for experimentations
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This is the complete list of members for BasicShadowMapCubeArray, including all inherited members.
_lights | BasicShadowMapCubeArray | private |
_map | BasicShadowMapCubeArray | private |
_program | BasicShadowMapCubeArray | private |
BasicShadowMapCubeArray(const std::vector< std::shared_ptr< PointLight > > &lights, int side, ShadowMode mode) | BasicShadowMapCubeArray | explicit |
draw(const Scene &scene) override | BasicShadowMapCubeArray | virtual |
operator=(const ShadowMap &)=delete | ShadowMap | |
operator=(ShadowMap &&)=delete | ShadowMap | |
ShadowMap()=default | ShadowMap | |
ShadowMap(const ShadowMap &)=delete | ShadowMap | |
ShadowMap(ShadowMap &&)=default | ShadowMap | |
~ShadowMap()=default | ShadowMap | virtual |