Rendu
A lightweight rendering engine for experimentations
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This is the complete list of members for BasicShadowMap2DArray, including all inherited members.
_lights | BasicShadowMap2DArray | private |
_map | BasicShadowMap2DArray | private |
_program | BasicShadowMap2DArray | private |
BasicShadowMap2DArray(const std::vector< std::shared_ptr< Light > > &lights, const glm::vec2 &resolution, ShadowMode mode) | BasicShadowMap2DArray | explicit |
draw(const Scene &scene) override | BasicShadowMap2DArray | virtual |
operator=(const ShadowMap &)=delete | ShadowMap | |
operator=(ShadowMap &&)=delete | ShadowMap | |
ShadowMap()=default | ShadowMap | |
ShadowMap(const ShadowMap &)=delete | ShadowMap | |
ShadowMap(ShadowMap &&)=default | ShadowMap | |
~ShadowMap()=default | ShadowMap | virtual |