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Rendu
A lightweight rendering engine for experimentations
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This is the complete list of members for Animation, including all inherited members.
| _frame | Animation | protected |
| _speed | Animation | protected |
| Animation(const Animation &)=delete | Animation | |
| Animation(Animation &&)=delete | Animation | |
| Animation()=default | Animation | protected |
| Animation(Frame frame, float speed) | Animation | protected |
| apply(const glm::mat4 &m, double fullTime, double frameTime)=0 | Animation | pure virtual |
| apply(const glm::vec4 &v, double fullTime, double frameTime)=0 | Animation | pure virtual |
| decode(const std::vector< KeyValues > ¶ms) | Animation | static |
| decodeBase(const KeyValues ¶ms) | Animation | protected |
| encode() const | Animation | virtual |
| encode(const std::vector< std::shared_ptr< Animation > > &anims) | Animation | static |
| Frame enum name | Animation | |
| operator=(const Animation &)=delete | Animation | |
| operator=(Animation &&)=delete | Animation | |
| ~Animation()=default | Animation | virtual |