Demonstrate real-time approximate atmospheric scattering simulation.
- See also
- GPU::Frag::Atmosphere
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| class | AtmosphereApp |
| | Demo application for the atmospheric scattering shader. Demonstrate real-time approximate atmospheric scattering simulation. Based on Precomputed Atmospheric Scattering, E. Bruneton, F. Neyret, EGSR 2008. More...
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| class | AtmosphereConfig |
| | Atmospheric scattering configuration. Parameters for precomputation. More...
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| int | main (int argc, char **argv) |
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◆ main()
| int main |
( |
int |
argc, |
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char ** |
argv |
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) |
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The main function of the atmospheric scattering demo.
- Parameters
-
| argc | the number of input arguments. |
| argv | a pointer to the raw input arguments. |
- Returns
- a general error code.