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Rendu
A lightweight rendering engine for experimentations
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| ▼NCompositeObj | Commposite OBJ files loading |
| CMaterial | OBJ material descriptor |
| CObject | Associate a mesh and a material |
| CObjectMaterialUse | Associate an object and a material with geometry in an OBJ |
| CRawGeometry | Contains all the geometry information from an OBJ file |
| ▼NGPUShaders | Contains all shaders |
| ►NCommon | Contains shared shader code |
| ►NFrag | Contains all fragment shaders |
| NGeom | Contains all geometry shaders |
| ►NTessControl | Contains all tessellation control shaders |
| ►NTessEval | Contains all tessellation evaluation shaders |
| ►NVert | Contains all vertex shaders |
| ▼NSceneExport | Helpers to export a Rendu scene |
| CMaterial | Contain exported texture infos for a given material |
| NVkUtils | Utility functions for the Vulkan backend |